Chủ đề về lập trình game pascal :
Rắn săn mồi - Sách 123 Full
Đây là một vài hình ảnh khi chạy chương trình:Dưới đây là toàn bộ phần thân chương trình:
uses crt;
var a:char;
mx,my,i,d:byte;
hx,hy:integer;
score:integer;
x,y:array[1..104] of byte;
l:word;
const lbox=10; rbox=70;
tbox=5; bbox=45;
maxl=200;
Procedure DrawBox;
var i : byte;
Begin
Textcolor(White);
For i:=lbox-1 to rbox+1 do
begin Gotoxy(i,tbox-1); write('x');
Gotoxy(i,bbox+1); write('x');end;
For i:=tbox-1 to bbox+1 do
begin Gotoxy(lbox-1,i); write('x');
Gotoxy(rbox+1,i); write('x');end;
end;
procedure win;
begin
clrscr;
textmode(150);
gotoxy(25,13);
textcolor(20);
write('You are a Master with 70 point');
readln;
halt;
end;
procedure e;
var i : byte;
t,b,l,r : byte;
Begin
Textcolor(lightred);
GotoXY(x[1],y[1]); Write('@'); Delay(500);
GotoXY(x[1]-1,y[1]); Write('@');
GotoXY(x[1]+1,y[1]); Write('@');
GotoXY(x[1],y[1]-1); Write('@');
GotoXY(x[1],y[1]+1); Write('@');
Delay(500);
t := tbox; r := rbox;
b := bbox; l := lbox;
Textcolor(LightGray);
repeat;
For i:=l to r do
begin Gotoxy(i,t); write(':'); delay(1); end;
For i:=t to b do
begin Gotoxy(r,i); write(':'); delay(1); end;
For i:=r downto l+1 do
begin Gotoxy(i,b); write(':'); delay(1); end;
For i:=b downto t+1 do
begin Gotoxy(l,i); write(':'); delay(1); end;
if l<r then l:=l+1; if t<b then t:=t+1; if b>t then b:=b-1; if r>l then r:=r-1;
Until (l=r) and (t=b);
t := tbox; r := rbox;
b := bbox; l := lbox;
repeat;
For i:=l to r do
begin Gotoxy(i,t); write(' '); delay(1); end;
For i:=t to b do
begin Gotoxy(r,i); write(' '); delay(1); end;
For i:=r downto l+1 do
begin Gotoxy(i,b); write(' '); delay(1); end;
For i:=b downto t+1 do
begin Gotoxy(l,i); write(' '); delay(1); end;
if l<r then l:=l+1; if t<b then t:=t+1; if b>t then b:=b-1; if r>l then r:=r-1;
Until (l=r) and (t=b);
gotoxy(34,24);
textcolor(LightRed);
write('GAME OVER');
gotoxy(30,1);
textcolor(LightGreen);
write('You ate ',d-3,' apples');
gotoxy(30,2);
write('You got ',score,' scores');
readln;
halt;
end;
begin
randomize;
d:=3;
hx:=1;
mx:=random(rbox-lbox+1)+lbox;
my:=random(bbox-tbox+1)+tbox;
x[1]:=40;
y[1]:=25;
textmode(1000);
repeat
textcolor(15);
score:=0;
clrscr;
write('Choose Level (1..10) : ');readln(l);
until l in[1..10];
l:= maxl div l;
textcolor(0);
clrscr;
repeat
repeat
textcolor(8);
gotoxy(lbox-1,1); write('Developed by Augustine Bui');
textcolor(Yellow);
gotoxy(rbox-12,1); write('Apples : ',(d-3):5);
Gotoxy(lbox-1,2); write('Speed : ',maxl-l);
gotoxy(rbox-6-6,2);write('Scores : ',score:5);
gotoxy(mx,my); textcolor(14);write('*');
DrawBox;
for i:= d+1 downto 2 do
begin
x[i]:=x[i-1];
y[i]:=y[i-1];
end;
x[1]:=x[1]+hx;
y[1]:=y[1]+hy;
if (x[1]>rbox)or(x[1]<lbox)or(y[1]>bbox)or(y[1]<tbox) then e;
For i:= d+1 downto 2 do
if (y[1]=y[i]) and (x[1]=x[i]) then e;
gotoxy(x[d+1],y[d+1]);textcolor(0); write(' '); (* Xoa Node duoi *)
if (y[1]=my) and (x[1]=mx) then
begin
d:=d+1;
sound(1000);
delay(75);
nosound;
l:=l-2;
gotoxy(x[1],y[1]);
textcolor(LightGreen);
write(#1); (* Ve Them 1 node dau *)
score:=score + ((maxl-l)*10)div 10;
mx:=random(rbox-lbox+1)+lbox;
my:=random(bbox-tbox+1)+tbox;
end;
if d=78 then win;
textcolor(LightGreen);
gotoxy(x[1],y[1]);
write('@');
gotoxy(x[2],y[2]);
write('c');
textcolor(0);
Gotoxy(1,1);
delay(l);
until keypressed;
a:=readkey; if a= #0 then a:= readkey;
case a of
#75: if hx=0 then begin hx:=-1; hy:=0; end;
#77: if hx=0 then begin hx:=1; hy:=0; end;
#72: if hy=0 then begin hx:=0; hy:=-1; end;
#80: if hy=0 then begin hx:=0; hy:=1; end;
'd': d:=d+1;
end;
until a =#27;
end.
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